On BronyTales, we have a ton of fun enchantments that you can play with!
In-game, you can use
/enchantinfo to learn more about what an enchantment does, or you can check out this guide!
Abattoir
Aerial
Anger Artifact
Annihilate
Aquatic
Arborist
Arcanic
Ascend
Ash Artifact
Atmospheric
Aversion
Backstab
Barrier Artifact
Bladed
Blast Mining
Bleed
Blind
Block Breather
Boss Hunter
Buckshot
Carve
Cerebral
Charge
Chopless
Cleave
Clouds Artifact
Collateral
Conclude
Cranial
Crimson Artifact
Criticals
Cubism
Curse of Breaklessness
Curse of Calling
Curse of Fragility
Curse of Harmlessness
Curse of Hunger
Curse of Inaccuracy
Curse of Misfortune
Curse of Permanence
Damage Artifact
Defender
Defusion
Disappear
Diurnal
Dragon Artifact
Dullness
Dust Artifact
Dweller
Economical
Emerald Artifact
Enchantment Artifact
End Artifact
End Infusion
Ender Slayer
Enderism
Energizing
Evasion
Extinguishing
Extract
Extraction
Fetching
Finality
Finishing
Fire Affinity
Fire Artifact
First Strike
Flinch
Force
Freerunner
Frozen
Fury
Goliath
Graceful
Grapple
Green Thumb
Harpoon
Heart Artifact
Hellish
Honey Artifact
Hook
Horde
Ice Shot
Identify
Illusion Aspect
Impact
Incandescence
Indestructibility
Infernal Touch
Inferno
Infuriate
Ink Artifact
Insecticide
Instantaneous
Intellect
Introversion
Invigoration
Kinetic
Lava Artifact
Lesion
Levitate
Life Steal
Lime Artifact
Liquid Shot
Lucky Catch
Magic Artifact
Magma Artifact
Magma Walker
Magnetic
Marking
Marksman
Missile
Music Artifact
Nautilus Artifact
Necrotic
Nether Artifact
Nether Infusion
Netheric
Nocturnal
Optics
Oxygenate
Pacify
Paladin
Parasitic
Parry
Pentashot
Phantasm
Plasmic
Preservation
Protector
Proximity
Puncture
Quadrilateralism
Quake
Radiance
Rage
Razor
Rebounding
Redstone Artifact
Reel
Reinforcement
Rejuvenation
Replenish
Respirator
Revenant
Sating
Serrated
Settle
Shockwave
Shot Assist
Sickening
Slicing
Smoke Artifact
Snow Artifact
Soul Artifact
Soul Fire Artifact
Sparkle Artifact
Spearfishing
Spiked
Splash
Spring
Stab
Stalwart
Stamina
Stone Switcher
Stray Aspect
Streamlining
Succession
Supercritical
Sweep Artifact
Tear Artifact
Tectonic
Telekinesis
Tornado
Totem Artifact
Toxic
Tripleshot
Vampire Aspect
Venom
Villager Artifact
Vitalize
Void Affinity
Voltage
Warped Artifact
Water Affinity
Water Artifact
Water Aspect
Weakening
Wisdom
Witch Artifact
Wood Switcher
Wound
Zap Artifact
Common Enchantments
30% chance to obtain
- Abattoir
- Increases damage against passive mobs.
For: Trident
Conflicts: Bladed, Impaling, Pacify, Phantasm, Serrated
Max Level: 5
- Defusion
- Increases damage against creepers.
For: Axe, Sword
Conflicts: Bane Of Arthropods, Ender Slayer, Introversion, Razor, Sharpness, Smite
Max Level: 5
- Ender Slayer
- Increases damage against end mobs.
For: Axe, Sword
Conflicts: Bane Of Arthropods, Defusion, Introversion, Razor, Sharpness, Smite
Max Level: 5
- Insecticide
- Increases damage against spiders.
For: Bow
Conflicts: Force, Power, Revenant, Settle
Max Level: 5
- Pacify
- Increases damage against creepers.
For: Trident
Conflicts: Abattoir, Bladed, Impaling, Phantasm, Serrated
Max Level: 5
- Phantasm
- Increases damage against undead mobs.
For: Trident
Conflicts: Abattoir, Bladed, Impaling, Pacify, Serrated
Max Level: 5
- Reinforcement
- Reduces incoming damage.
For: Elytra
Max Level: 4
- Revenant
- Increases damage against undead mobs.
For: Bow
Conflicts: Force, Insecticide, Power, Settle
Max Level: 5
- Serrated
- Trident deals additional damage.
For: Trident
Conflicts: Abattoir, Bladed, Impaling, Pacify, Phantasm
Max Level: 5
- Settle
- Increases damage against creepers.
For: Bow
Conflicts: Force, Insecticide, Power, Revenant
Max Level: 5
- Slicing
- Damages entities when flown through.
For: Elytra
Max Level: 8
- Spiked
- Hooking onto an entity will damage it.
For: Rod
Conflicts: Harpoon
Max Level: 3
Uncommon Enchantments
20% chance to obtain if you have 5 exp levels
- Defender
- Prevents damaging your own pets.
For: Bow, Crossbow
- Inferno
- Flaming tridents.
For: Trident
- Introversion
- Increases damage against players.
For: Axe, Sword
Conflicts: Bane Of Arthropods, Defusion, Ender Slayer, Razor, Sharpness, Smite
Max Level: 5
- Optics
- Increases damage when further from target.
For: Bow, Crossbow
Max Level: 5
- Protector
- Prevents damaging your own pets.
For: Axe, Sword
- Telekinesis
- Drops and xp go directly into your inventory.
For: Axe, Bow, Crossbow, Hoe, Pickaxe, Shovel, Sword, Trident
- Wisdom
- Increases dropped experience.
For: Axe, Bow, Crossbow, Hoe, Pickaxe, Shovel, Sword, Trident
Conflicts: Intellect, Splash
Max Level: 3
Rare Enchantments
20% chance to obtain if you have 15 exp levels
- Aquatic
- Trident deals additional damage when shot from water.
For: Trident
Max Level: 8
- Arborist
- Get more sticks, apples, and saplings from leaves.
For: Axe, Shears
Conflicts: Silk Touch
Max Level: 4
- Backstab
- Increases damage when behind opponent.
For: Axe, Sword
Max Level: 3
- Block Breather
- Chance to ignore suffocation damage.
For: Helmet
Max Level: 3
- Boss Hunter
- Increases damage against bosses.
For: Bow, Crossbow
Max Level: 8
- Cerebral
- Increases damage on headshots.
For: Bow, Crossbow
Max Level: 8
- Chopless
- Reduces damage dealt by axes.
For: Boots, Chestplate, Helmet, Leggings
Max Level: 6
- Cleave
- Damage all entities around attacked entity.
For: Axe
Conflicts: Carve
Max Level: 8
- Collateral
- Arrows can go through entities.
For: Bow
Max Level: 4
- Cranial
- Increases damage on headshots.
For: Trident
Max Level: 8
- Cubism
- Increases damage dealt against slimes and magma cubes.
For: Axe, Sword
Max Level: 7
- Diurnal
- Increases damage dealt at daytime.
For: Sword
Conflicts: Nocturnal
Max Level: 6
- Dweller
- Increases damage against illagers.
For: Axe, Sword
Max Level: 3
- Fetching
- Drops and xp from wolf kills go directly into your inventory.
For: Helmet
- First Strike
- Increases damage dealt when entity is on max health.
For: Sword
Max Level: 5
- Flinch
- Chance to blind your attacker.
For: Shield
Max Level: 6
- Fury
- Chance of angering nearby monsters towards your opponent.
For: Sword
Max Level: 7
- Goliath
- Increases damage against entities with more health than you.
For: Sword
Max Level: 8
- Green Thumb
- Left clicking dirt turns it to grass.
For: Hoe
- Infernal Touch
- Automatically smelt mined blocks.
For: Pickaxe
Conflicts: Silk Touch, Stone Switcher
- Instantaneous
- Chance of instantly breaking blocks.
For: Axe, Hoe, Pickaxe, Shovel
Max Level: 7
- Kinetic
- Reduces damage taken when flying into a wall.
For: Elytra
Max Level: 6
- Liquid Shot
- Increases damage against fiery mobs.
For: Bow, Crossbow
Max Level: 5
- Necrotic
- Wither skeletons have a higher chance to drop skulls.
For: Sword
Conflicts: Looting
Max Level: 4
- Nocturnal
- Increases damage dealt at night.
For: Sword
Conflicts: Diurnal
Max Level: 6
- Oxygenate
- Gain oxygen when breaking blocks underwater.
For: Axe, Hoe, Pickaxe, Shovel
Max Level: 8
- Proximity
- Increases damage when closer to opponent.
For: Sword
Max Level: 5
- Puncture
- Trident deals additional damage to shelled mobs.
For: Trident
Max Level: 6
- Quadrilateralism
- Increases damage dealt against slimes and magma cubes.
For: Bow, Crossbow
Max Level: 7
- Respirator
- Reduces dragon breath damage.
For: Helmet
Max Level: 6
- Shockwave
- Damages entities that arrows fly near.
For: Bow
Max Level: 3
- Spearfishing
- Chance of dropping fish when tridenting water.
For: Trident
Max Level: 6
- Stab
- Increases melee trident damage.
For: Trident
Max Level: 5
- Stray Aspect
- Chance of slowing your opponent.
For: Sword
Max Level: 6
- Toxic
- Chance to apply poison to your opponent.
For: Sword
Conflicts: Bleed, Illusion Aspect, Vampire Aspect
Max Level: 2
- Vampire Aspect
- Chance to apply wither to your opponent.
For: Sword
Conflicts: Bleed, Illusion Aspect, Toxic
Max Level: 2
- Water Aspect
- Increases damage dealt against fiery mobs.
For: Axe, Sword
Conflicts: Fire Aspect
Max Level: 2
Epic Enchantments
10% chance to obtain if you have 16 exp levels
- Aerial
- Increases arrow damage when shot while in air.
For: Bow, Crossbow
Max Level: 3
- Anger Artifact
- Creates angry villager particles. (Cosmetic Enchantment)
For: Axe, Bow, Crossbow, Elytra, Pickaxe, Sword, Trident
- Arcanic
- Chance to ignore potion damage.
For: Boots, Chestplate, Helmet, Leggings
Max Level: 6
- Ash Artifact
- Creates basalt deltas particles. (Cosmetic Enchantment)
For: Axe, Bow, Crossbow, Elytra, Pickaxe, Sword, Trident
- Atmospheric
- Increases trident damage when you are in air.
For: Trident
Max Level: 3
- Aversion
- Prevents angering endermen by looking at them.
For: Helmet
- Barrier Artifact
- Creates barrier particles. (Cosmetic Enchantment)
For: Axe, Bow, Crossbow, Elytra, Pickaxe, Sword, Trident
- Clouds Artifact
- Creates cloud particles. (Cosmetic Enchantment)
For: Axe, Bow, Crossbow, Elytra, Pickaxe, Sword, Trident
- Conclude
- Chance to instantly kill entities on low health.
For: Trident
Max Level: 5
- Crimson Artifact
- Creates crimson forest particles. (Cosmetic Enchantment)
For: Axe, Bow, Crossbow, Elytra, Pickaxe, Sword, Trident
- Criticals
- Increases critical damage.
For: Axe, Sword
Max Level: 3
- Damage Artifact
- Creates damage particles. (Cosmetic Enchantment)
For: Axe, Bow, Crossbow, Elytra, Pickaxe, Sword, Trident
- Dragon Artifact
- Creates dragon breath particles. (Cosmetic Enchantment)
For: Axe, Bow, Crossbow, Elytra, Pickaxe, Sword, Trident
- Dullness
- Chance of giving your opponent weakness.
For: Sword
Max Level: 3
- Dust Artifact
- Creates dust particles. (Cosmetic Enchantment)
For: Axe, Bow, Crossbow, Elytra, Pickaxe, Sword, Trident
- Economical
- Chance to not consume fireworks while boosting.
For: Elytra
Max Level: 4
- Emerald Artifact
- Creates emerald particles. (Cosmetic Enchantment)
For: Axe, Bow, Crossbow, Elytra, Pickaxe, Sword, Trident
- Enchantment Artifact
- Creates enchantment particles. (Cosmetic Enchantment)
For: Axe, Bow, Crossbow, Elytra, Pickaxe, Sword, Trident
- End Artifact
- Creates end rod particles. (Cosmetic Enchantment)
For: Axe, Bow, Crossbow, Elytra, Pickaxe, Sword, Trident
- End Infusion
- Increases damage dealt in the end.
For: Sword
Conflicts: Nether Infusion
Max Level: 6
- Enderism
- Increases damage dealt in the end.
For: Bow, Crossbow
Conflicts: Netheric
Max Level: 6
- Evasion
- Chance to ignore incoming damage.
For: Boots, Chestplate, Helmet, Leggings
Max Level: 3
- Extinguishing
- Chance to remove fire when taking fire damage.
For: Boots, Chestplate, Helmet, Leggings
Max Level: 3
- Extract
- Heals a portion of damage dealt.
For: Trident
Max Level: 3
- Finality
- Chance to instantly kill entities on low health.
For: Bow
Max Level: 5
- Finishing
- Chance to instantly kill entities on low health.
For: Sword
Max Level: 5
- Fire Affinity
- Increases damage dealt when on fire.
For: Sword
Conflicts: Water Affinity
Max Level: 7
- Fire Artifact
- Creates fire particles. (Cosmetic Enchantment)
For: Axe, Bow, Crossbow, Elytra, Pickaxe, Sword, Trident
- Freerunner
- Chance to ignore fall damage.
For: Boots
Max Level: 6
- Frozen
- Chance to give your attacker slowness.
For: Boots, Chestplate, Helmet, Leggings
Max Level: 6
- Grapple
- Pulls entities towards you.
For: Axe, Sword
Conflicts: Annihilate, Knockback, Tornado
Max Level: 2
- Heart Artifact
- Creates heart particles. (Cosmetic Enchantment)
For: Axe, Bow, Crossbow, Elytra, Pickaxe, Sword, Trident
- Hellish
- Increases damage dealt in the nether.
For: Trident
Conflicts: Void Affinity
Max Level: 6
- Honey Artifact
- Creates dripping honey particles. (Cosmetic Enchantment)
For: Axe, Bow, Crossbow, Elytra, Pickaxe, Sword, Trident
- Hook
- Pulls entities towards you.
For: Bow
Conflicts: Buckshot, Pentashot, Punch, Succession, Tripleshot
Max Level: 2
- Horde
- Increases damage dealt the more mobs are nearby.
For: Sword
Max Level: 4
- Ice Shot
- Chance of freezing your opponent.
For: Bow, Crossbow
Conflicts: Blind, Sickening, Venom, Wound
Max Level: 3
- Identify
- Chance to give your attacker glowing.
For: Shield
Max Level: 2
- Incandescence
- Light your attacker on fire.
For: Boots, Chestplate, Helmet, Leggings
Max Level: 2
- Infuriate
- Chance to cause nearby mobs to attack your opponent.
For: Shield
Max Level: 7
- Ink Artifact
- Creates ink particles. (Cosmetic Enchantment)
For: Axe, Bow, Crossbow, Elytra, Pickaxe, Sword, Trident
- Invigoration
- Increases outgoing damage and reduces incoming damage when low on health.
For: Boots, Chestplate, Helmet, Leggings
Max Level: 3
- Lava Artifact
- Creates dripping lava particles. (Cosmetic Enchantment)
For: Axe, Bow, Crossbow, Elytra, Pickaxe, Sword, Trident
- Lime Artifact
- Creates lime particles. (Cosmetic Enchantment)
For: Axe, Bow, Crossbow, Elytra, Pickaxe, Sword, Trident
- Magic Artifact
- Creates magic particles. (Cosmetic Enchantment)
For: Axe, Bow, Crossbow, Elytra, Pickaxe, Sword, Trident
- Magma Artifact
- Creates lava pop particles. (Cosmetic Enchantment)
For: Axe, Bow, Crossbow, Elytra, Pickaxe, Sword, Trident
- Magma Walker
- Turns lava beneath the player into obsidian.
For: Boots
Max Level: 2
- Magnetic
- Items and XP go towards you.
For: Boots
Max Level: 4
- Music Artifact
- Creates note particles. (Cosmetic Enchantment)
For: Axe, Bow, Crossbow, Elytra, Pickaxe, Sword, Trident
- Nautilus Artifact
- Creates nautilus particles. (Cosmetic Enchantment)
For: Axe, Bow, Crossbow, Elytra, Pickaxe, Sword, Trident
- Nether Artifact
- Creates nether portal particles. (Cosmetic Enchantment)
For: Axe, Bow, Crossbow, Elytra, Pickaxe, Sword, Trident
- Nether Infusion
- Increases damage dealt in the nether.
For: Sword
Conflicts: End Infusion
Max Level: 6
- Netheric
- Increases damage dealt in the nether.
For: Bow, Crossbow
Conflicts: Enderism
Max Level: 6
- Paladin
- Increases damage dealt when riding a horse.
For: Sword
Max Level: 3
- Parasitic
- Heals a portion of damage dealt.
For: Bow, Crossbow
Max Level: 3
- Parry
- Reduces incoming damage when holding item.
For: Sword
Max Level: 4
- Radiance
- Causes entities to glow near where arrow lands.
For: Bow, Crossbow
Max Level: 4
- Rage
- Chance of angering nearby monsters towards your opponent.
For: Bow
Max Level: 5
- Rebounding
- Deal knockback to entities that attack you.
For: Boots, Chestplate, Helmet, Leggings
Max Level: 2
- Redstone Artifact
- Creates redstone particles. (Cosmetic Enchantment)
For: Axe, Bow, Crossbow, Elytra, Pickaxe, Sword, Trident
- Reel
- Pulls entities towards you.
For: Rod
Max Level: 2
- Replenish
- Automatically replants crops.
For: Hoe
- Sating
- Reduces hunger loss.
For: Helmet
Max Level: 6
- Smoke Artifact
- Creates smoke particles. (Cosmetic Enchantment)
For: Axe, Bow, Crossbow, Elytra, Pickaxe, Sword, Trident
- Snow Artifact
- Creates snow particles. (Cosmetic Enchantment)
For: Axe, Bow, Crossbow, Elytra, Pickaxe, Sword, Trident
- Soul Artifact
- Creates soul particles. (Cosmetic Enchantment)
For: Axe, Bow, Crossbow, Elytra, Pickaxe, Sword, Trident
- Soul Fire Artifact
- Creates soul flame particles. (Cosmetic Enchantment)
For: Axe, Bow, Crossbow, Elytra, Pickaxe, Sword, Trident
- Sparkle Artifact
- Creates firework particles. (Cosmetic Enchantment)
For: Axe, Bow, Crossbow, Elytra, Pickaxe, Sword, Trident
- Splash
- Damages entities near where trident lands but does not drop experience.
For: Trident
Conflicts: Wisdom
Max Level: 4
- Stalwart
- Chance to get resistance for a short time when taking damage.
For: Boots, Chestplate, Helmet, Leggings
Max Level: 3
- Stamina
- Decreases hunger loss while sprinting.
For: Boots
Max Level: 4
- Stone Switcher
- Breaking stone can drop as variants.
For: Pickaxe
Conflicts: Silk Touch
Max Level: 6
- Sweep Artifact
- Creates sweep attack particles. (Cosmetic Enchantment)
For: Axe, Bow, Crossbow, Elytra, Pickaxe, Sword, Trident
- Tear Artifact
- Creates crying obsidian particles. (Cosmetic Enchantment)
For: Axe, Bow, Crossbow, Elytra, Pickaxe, Sword, Trident
- Tectonic
- Damages nearby entities when taking fall damage.
For: Boots
Conflicts: Feather Falling
Max Level: 2
- Tornado
- Knocks your opponent into the air.
For: Axe, Sword
Conflicts: Annihilate, Grapple, Knockback
Max Level: 2
- Totem Artifact
- Creates totem particles. (Cosmetic Enchantment)
For: Axe, Bow, Crossbow, Elytra, Pickaxe, Sword, Trident
- Venom
- Chance of withering your opponent.
For: Bow, Crossbow
Conflicts: Blind, Ice Shot, Sickening, Wound
Max Level: 6
- Villager Artifact
- Creates happy villager particles. (Cosmetic Enchantment)
For: Axe, Bow, Crossbow, Elytra, Pickaxe, Sword, Trident
- Void Affinity
- Increases damage dealt in the end.
For: Trident
Conflicts: Netheric
Max Level: 5
- Warped Artifact
- Creates warped forest particles. (Cosmetic Enchantment)
For: Axe, Bow, Crossbow, Elytra, Pickaxe, Sword, Trident
- Water Affinity
- Increases damage dealt when in water.
For: Sword
Conflicts: Fire Affinity
Max Level: 7
- Water Artifact
- Creates dripping water particles. (Cosmetic Enchantment)
For: Axe, Bow, Crossbow, Elytra, Pickaxe, Sword, Trident
- Weakening
- Increases subsequent damage dealt to opponent.
For: Sword
Max Level: 4
- Witch Artifact
- Creates witch particles. (Cosmetic Enchantment)
For: Axe, Bow, Crossbow, Elytra, Pickaxe, Sword, Trident
- Wood Switcher
- Breaking logs can drop as other logs.
For: Axe
Conflicts: Silk Touch
Max Level: 6
- Zap Artifact
- Creates electric particles. (Cosmetic Enchantment)
For: Axe, Bow, Crossbow, Elytra, Pickaxe, Sword, Trident
Legendary Enchantments
8% chance to obtain if you have 20 exp levels
- Bleed
- Causes your opponent to bleed, damaging them repeatedly.
For: Sword
Conflicts: Illusion Aspect, Toxic, Vampire Aspect
Max Level: 7
- Blind
- Chance of blinding your opponent.
For: Bow, Crossbow
Conflicts: Ice Shot, Sickening, Venom, Wound
Max Level: 6
- Buckshot
- Shoots multiple arrows spread out.
For: Bow
Conflicts: Pentashot, Succession, Tripleshot
Max Level: 2
- Disappear
- Go invisble if damaged on low health.
For: Boots, Chestplate, Helmet, Leggings
Max Level: 6
- Extraction
- Breaking ores can drop a nugget of the material.
For: Pickaxe
Conflicts: Silk Touch, Stone Switcher
Max Level: 6
- Graceful
- Chance of getting slow falling just above hitting the ground.
For: Boots
Max Level: 6
- Illusion Aspect
- Chance to blind and nauseate opponent.
For: Sword
Conflicts: Bleed, Toxic, Vampire Aspect
Max Level: 2
- Impact
- Small chance to deal extreme damage.
For: Trident
Max Level: 3
- Indestructibility
- Massively increases item durability.
For: All
Conflicts: Unbreaking
Max Level: 3
- Lesion
- Causes your opponent to bleed, damaging them repeatedly.
For: Trident
Max Level: 7
- Levitate
- Chance of applying levitation to your opponent.
For: Bow, Crossbow
Max Level: 2
- Lucky Catch
- Chance to double fishing drops.
For: Rod
Max Level: 3
- Marking
- Increases subsequent damage dealt to opponent.
For: Bow, Crossbow
Max Level: 4
- Marksman
- Removes arrow drop.
For: Bow, Crossbow
- Plasmic
- Increases damage dealt against opponents with diamond or netherite armor.
For: Sword
Conflicts: Voltage
Max Level: 5
- Rejuvenation
- Increases natural regeneration speed.
For: Boots, Chestplate, Helmet, Leggings
Max Level: 2
- Shot Assist
- Deal more damage with arrows while wearing.
For: Boots, Chestplate, Helmet, Leggings
Max Level: 6
- Sickening
- Chance of nauseating your opponent.
For: Bow, Crossbow
Conflicts: Blind, Ice Shot, Venom, Wound
Max Level: 2
- Succession
- Shoots multiple arrows in a burst.
For: Bow
Conflicts: Buckshot, Pentashot, Tripleshot
- Supercritical
- Small chance to deal extreme damage.
For: Sword
Max Level: 3
- Tripleshot
- Shoots 3 arrows.
For: Bow
Conflicts: Buckshot, Pentashot, Succession
- Voltage
- Increases damage dealt against opponents with iron, gold, or chain armor.
For: Sword
Conflicts: Plasmic
Max Level: 5
- Wound
- Causes your opponent to bleed, damaging them repeatedly.
For: Bow, Crossbow
Max Level: 7
Special Enchantments
2% chance to obtain if you have 30 exp levels
Items can only have one special enchantment
- Annihilate
- Extreme Knockback.
For: Axe, Sword
Conflicts: Grapple, Knockback, Tornado
Max Level: 2
- Carve
- Heavily damage all entities around attacked entity.
For: Axe
Conflicts: Cleave
Max Level: 8
- Energizing
- Receive a short burst of haste after breaking a block.
For: Axe, Hoe, Pickaxe, Shovel
Max Level: 3
- Harpoon
- Hooking onto an entity will heavily damage it.
For: Rod
Conflicts: Spiked
Max Level: 3
- Life Steal
- Heals a large portion of damage dealt.
For: Axe, Sword
Conflicts:
Max Level: 1
- Pentashot
- Shoots 5 arrows.
For: Bow
Conflicts: Buckshot, Succession, Tripleshot
Max Level: 1
- Preservation
- Massively reduces incoming damage.
For: Boots, Chestplate, Helmet, Leggings
Conflicts: Blast Protection, Fire Protection, Projectile Protection, Protection
Max Level: 4
- Spring
- Increases jump height and distance.
For: Boots
Max Level: 1
- Streamlining
- Increases movement speed.
For: Boots
Max Level: 4
Very Special Enchantments
1% chance to obtain if you have 30 exp levels
- Bladed
- Trident deals extreme additional damage.
For: Trident
Conflicts: Abattoir, Impaling, Pacify, Phantasm, Serrated
Max Level: 5
- Blast Mining
- Mines blocks in a 3x3 area.
For: Pickaxe
Conflicts: Indestructibility, Mending, Unbreaking
Max Level: 1
- Force
- Massively increases arrow damage.
For: Bow
Conflicts: Insecticide, Power, Revenant, Settle
Max Level: 8
- Intellect
- Massively increases dropped experience.
For: Axe, Bow, Crossbow, Hoe, Pickaxe, Shovel, Sword, Trident
Conflicts: Splash, Wisdom
Max Level: 3
- Razor
- Massively increases damage dealt.
For: Sword
Conflicts: Bane Of Arthropods, Defusion, Ender Slayer, Introversion, Sharpness, Smite
Max Level: 8
Spells
- Ascend
- Levitates you into the air
For: Sword
Rarity: Legendary
Cooldown: 1.5 minutes
Max Level: 2
- Charge
- Launches you in the direction you're looking.
For: Sword
Rarity: Legendary
Cooldown: 20 seconds
Max Level: 6
- Missile
- Shoots a wither skull
For: Axe, Sword
Rarity: Epic
Cooldown: 20 seconds
Max Level: 3
- Quake
- Damages all nearby entities
For: Sword
Rarity: Epic
Cooldown: 40 seconds
Max Level: 3
- Vitalize
- Puts you back on max health
For: Axe, Pickaxe, Shovel, Sword
Rarity: Special
Cooldown: 4.0 minutes
Max Level: 1
Curses
- Curse of Breaklessness
- Chance to prevent block breaking.
For: Axe, Hoe, Pickaxe, Shovel
Rarity: Legendary
- Curse of Calling
- Angers all nearby mobs.
For: Boots, Chestplate, Helmet, Leggings
Conflicts: Mending
Rarity: Legendary
- Curse of Fragility
- Decreases item durability.
For: All
Conflicts: Unbreaking
Rarity: Legendary
- Curse of Harmlessness
- Chance for attacks to do nothing.
For: Axe, Sword
Rarity: Legendary
- Curse of Hunger
- Increases hunger loss.
For: Helmet
Conflicts: Sating
Rarity: Legendary
- Curse of Inaccuracy
- Arrows fire incorrectly.
For: Bow
Rarity: Legendary
- Curse of Misfortune
- Chance for blocks to not drop items.
For: Axe, Hoe, Pickaxe, Shovel
Conflicts: Fortune
Rarity: Legendary
- Curse of Permanence
- Prevents item from being modified in an anvil.
For: All
Conflicts: Mending
Rarity: Legendary